![]() |
![]() |
For the past decade, I have been a software engineer for Pixar Animation Studios, primarily working on the rendering software RenderMan. I have technical credits on all four of Pixar's film features, as well as for Pixar's Academy Award winning short film Geri's Game. During my tenure at Pixar I've worked on Pixar's Typestry product for Windows, prototyped and developed Pixar's shader previewing technology Glimpse. I also worked on the Big Bang sequence for the IMAX film Cosmic Voyage, as well as the more mundane Kellogg's Nutrigrain commercial.
I was granted a B.S. in Computer Science with a math minor in 1986, and a M.S. in Computer Science in 1989, both from the University of Oregon. My main areas of concentration were programming languages, operating systems and computer graphics.
For the past nine years, I've been a volunteer instructor of telescope making at the Chabot Telescope Maker's Workshop. The Chabot TMW is one of the oldest continuously operating clubs, dedicated entirely to helping people of all ages and skill levels to build their own telescopes. I'm currently in the process of writing an introductory book on telescope making.
I also helped with the restoration of Rachel, the Chabot Science Center's 20" Brashear refracting telescope. This telescope is available for free public viewing at the Chabot Science Center every Friday and Saturday night.
I currently run a website with some information on telescope making. I've been taking a few pinhole photographs. I've written some (semi) clever programs that I use as .signature files. I recently built a small computer based upon Shuttle's SV24 bare bones chassis.
My wife and I currently have been playing a bit with geocaching, a fun treasure hunting game done with GPS receivers.
I wrote a simple program to help maintain my own personal
weblog. Whenever I find
something interesting on the web, I'll pen a quick message about it
and add it to my weblog. It's not really going to compete with slashdot
any time soon, but it might make interesting reading from time to time.
I like to program for fun. I've made some of the interesting source code available via anonymous CVS.